FStormRender for 3ds Max v1.2.4h

FStormRender for 3ds Max

New version 1.2.4h of FStormRender is released.
Changes:
FStorm GeoPattern,
Light source include/exclude

Bug fixes:
Glare crash on hight resolutions,
GeoPattern crash with incorrect geometry,
Incorrect rounded edges shading,
SSS shading crash,
RT closing crash,
Incorrect dirt texture shadows,
Incorrect gradien texture bump

This build requires 3ds Max version 2014 – 2018, GPU with CUDA support and compute model 2.0 or higher.

You can download a demo version of FStormRender here

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